Emberosa

Waterdeep: Dungeon of the Mad Mage p. 185

Size
Huge
Type
giant
Alignment
lawful evil
AC
18 (plate armor)
Hit Points
162 (13d12+78)
Speed
walk 30 ft.
Saving Throws
Dex +3, Con +10, Cha +5
Skills
Athletics +11, Perception +6
Immunities
fire
Passive Perception
16
Languages
Giant
Challenge
9
Environment
underdark, mountain
STR
25
+7
DEX
9
−1
CON
23
+6
INT
10
+0
WIS
14
+2
CHA
13
+1

Actions

Multiattack

Emberosa makes two greatsword attacks.

Greatsword

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.

Hurl Fire

Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) fire damage.

Variant: New Giant Options

Some adult fire giants are trained to lay siege to strongholds and break through enemy lines. These abilities are represented by the following traits.

Siege Monster: Emberosa deals double damage to objects and structures.

Tackle: When Emberosa enters any enemy's space for the first time on a turn, the enemy must succeed on a DC 19 Strength saving throw or be knocked prone.

Other data

description