Emerald Enclave Scout

Out of the Abyss p. 130

Size
Medium
Type
humanoid (dwarf)
Alignment
lawful neutral
AC
16 (breastplate)
Hit Points
19 (3d8+6)
Speed
walk 25 ft.
Skills
Nature +4, Perception +5, Stealth +6, Survival +5
Resistances
poison
Senses
darkvision 60 ft.
Passive Perception
15
Languages
Common, Dwarvish
Challenge
1/2
Lineage
Scout
STR
11
+0
DEX
14
+2
CON
14
+2
INT
11
+0
WIS
13
+1
CHA
11
+0

Traits

Dwarven Resilience

The scout has advantage on saving throws against poison.

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Multiattack

The scout makes two melee attacks.

War Pick

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Heavy Crossbow

Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Other data

description