Empty Cloak

Tome of Beasts (Third Party)

Size
Medium
Type
construct
Alignment
unaligned
AC
13 (natural armor)
Hit Points
45 (10d8)
Speed
walk 0 ft., fly 40 ft.
Saving Throws
Dex +4, Con +2
Skills
Stealth +4
Resistances
bludgeoning
Immunities
poison
Vulnerabilities
fire
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft.
Passive Perception
10
Languages
understands Elvish and Umbral but can't speak
Challenge
1/2
STR
18
+4
DEX
14
+2
CON
10
+0
INT
10
+0
WIS
10
+0
CHA
1
−5

Traits

Diligent Sentinel

Empty cloaks are designed to watch for intruders. They gain advantage on Wisdom (Perception) checks.

Shadow Construction

Empty cloaks are designed with a delicate shadow construction. They burst into pieces, then dissipate into shadow, on a critical hit.

Wrapping Embrace

Empty cloaks can share the same space as one Medium or smaller creature. The empty cloak has advantage on attack rolls against any creature in the same space with it.

Actions

Razor Cloak

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage.

Shadow Slam

Melee Weapon Attack: +6 to hit, reach 5 ft, one target. Hit: 6 (1d4 + 4) bludgeoning damage.

Shadow Snare

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: Large or smaller creatures are restrained. To escape, the restrained creature or an adjacent ally must use an action to make a successful DC 14 Strength check. The shadow snare has 15 hit points and AC 12.

Other data

description