Equinal Guardinal

Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 33,

Size
Large
Type
celestial
Alignment
typically neutral good
AC
15 (natural armor)
Hit Points
93 (11d10+33)
Speed
walk 50 ft.
Saving Throws
Str +9, Con +6
Skills
Athletics +9, Perception +5, Religion +5
Resistances
radiant
Condition Immunities
charmed, frightened
Passive Perception
15
Languages
Celestial, Common
Challenge
6
STR
23
+6
DEX
16
+3
CON
17
+3
INT
15
+2
WIS
14
+2
CHA
12
+1

Traits

Proficiency Bonus

+3

Headfirst Charge

If the equinal moves at least 30 feet in a straight line toward a creature and ends within 5 feet of it, that creature must succeed on a DC 17 Strength saving throw or take 14 (4d6) bludgeoning damage and have the prone condition.

Actions

Multiattack

The equinal makes two Fist attacks.

Fist

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage plus 3 (1d6) radiant damage.

Rock

Ranged Weapon Attack: +9 to hit, range 60/180 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or have the prone condition.

Shout (Recharge 6)

The equinal lets out a booming shout. Each creature within 30 feet of the equinal must succeed on a DC 14 Constitution saving throw or have the stunned condition until the end of the equinal's next turn.

recharge

D6

Other data

description