Execrable Shrub
Creature Codex (3pp) p. 304
- Size
- Medium
- Type
- fiend
- Alignment
- neutral evil
- AC
- 14 (natural armor)
- Hit Points
- 40 (9d8)
- Speed
- walk 10 ft., burrow 10 ft.
- Skills
- Perception +4
- Resistances
- poison, piercing
- Immunities
- fire
- Condition Immunities
- poisoned
- Senses
- tremorsense 60 ft.
- Passive Perception
- 14
- Challenge
- 1/2
Traits
Healed By Blood
Whenever a creature is reduced to 0 hp within 60 feet of the execrable shrub, the shrub regains 5 (1d10) hp.
Like Calls To Like
The execrable shrub knows if a creature within 60 feet of it is evil-aligned or not.
Limited Telepathy
Using telepathy, the execrable shrub can magically communicate with any other evil-aligned creature within 100 feet of it. This communication is primarily through images and emotions rather than actual words.
Actions
Burning Slash
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage plus 2 (1d4) fire damage.
Smolder (Recharge 5-6)
The execrable shrub releases a billowing cloud of smoke in a 10-foot-radius that lasts for 1 minute and moves with the shrub. The area affected by the smoke is heavily obscured.
recharge
D5