Fext

Tome of Beasts (Third Party)

Size
Medium
Type
undead
Alignment
any alignment
AC
17 (natural armor)
Hit Points
60 (11d8+11)
Speed
walk 30 ft.
Saving Throws
Dex +6, Wis +4, Cha +7
Skills
Perception +4
Resistances
bludgeoning, piercing, and slashing damage with nonmagical weapons
Condition Immunities
charmed, exhaustion, frightened, paralyzed, poisoned
Senses
darkvision 60 ft.
Passive Perception
14
Languages
the languages spoken by its patron
Challenge
6
STR
14
+2
DEX
16
+3
CON
1
−5
INT
14
+2
WIS
12
+1
CHA
18
+4

Traits

Innate Spellcasting

The fext's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:

  • At will: hex
  • 3/day each: counterspell, fear, gaseous form
  • 1/day each: hold monster, true seeing

Magic Resistance

The fext has advantage on saving throws against spells and other magical effects.

Magic Weapons

The fext's weapon attacks are magical.

Patron Blessing

A fext is infused with a portion of their patron's power. They have an Armor Class equal to 10 + their Charisma modifier + their Dexterity modifier.

Actions

Multiattack

The fext makes two melee or ranged attacks.

Eldritch Blade

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) slashing damage plus 16 (3d10) force damage.

Eldritch Fury

Ranged Weapon Attack: +6 to hit, range 60/200 ft., one creature. Hit: 25 (4d10 + 3) force damage.

Other data

description