Fext
Tome of Beasts (Third Party)
- Size
- Medium
- Type
- undead
- Alignment
- any alignment
- AC
- 17 (natural armor)
- Hit Points
- 60 (11d8+11)
- Speed
- walk 30 ft.
- Saving Throws
- Dex +6, Wis +4, Cha +7
- Skills
- Perception +4
- Resistances
- bludgeoning, piercing, and slashing damage with nonmagical weapons
- Condition Immunities
- charmed, exhaustion, frightened, paralyzed, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 14
- Languages
- the languages spoken by its patron
- Challenge
- 6
STR
14
+2
DEX
16
+3
CON
1
−5
INT
14
+2
WIS
12
+1
CHA
18
+4
Traits
Innate Spellcasting
The fext's innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:
- At will: hex
- 3/day each: counterspell, fear, gaseous form
- 1/day each: hold monster, true seeing
Magic Resistance
The fext has advantage on saving throws against spells and other magical effects.
Magic Weapons
The fext's weapon attacks are magical.
Patron Blessing
A fext is infused with a portion of their patron's power. They have an Armor Class equal to 10 + their Charisma modifier + their Dexterity modifier.
Actions
Multiattack
The fext makes two melee or ranged attacks.
Eldritch Blade
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) slashing damage plus 16 (3d10) force damage.
Eldritch Fury
Ranged Weapon Attack: +6 to hit, range 60/200 ft., one creature. Hit: 25 (4d10 + 3) force damage.