Fhenimore (Kraken Priest Variant)
Locathah Rising p. 20
- Size
- Medium
- Type
- humanoid (human)
- Alignment
- neutral evil
- AC
- 13 (natural armor)
- Hit Points
- 75 (10d8+30)
- Speed
- walk 30 ft., swim 30 ft.
- Skills
- Perception +5
- Resistances
- bludgeoning, piercing, and slashing from nonmagical attacks
- Passive Perception
- 15
- Languages
- Aquan, Common
- Challenge
- 5
- Environment
- coastal, underwater
STR
13
+1
DEX
10
+0
CON
16
+3
INT
10
+0
WIS
15
+2
CHA
14
+2
Traits
Amphibious
Fhenimore can breathe air and water.
Blood Frenzy
Fhenimore has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Innate Spellcasting
Fhenimore's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). She can innately cast the following spells, requiring no material components:
- At will: command, create or destroy water
- 3/day each: control water, darkness, water breathing, water walk
- 1/day each: Evard's black tentacles, lightning bolt
Actions
Multiattack
Fhenimore can attack once with her bite attack and once with Thunderous Touch.
Bite
Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Thunderous Touch
Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 27 (5d10) thunder damage.
Spells
command, create or destroy water, control water, darkness, water breathing, water walk, Evard's black tentacles, lightning bolt