Fiendish Formian
Chains of Asmodeus p. 141
- Size
- Medium
- Type
- fiend
- Alignment
- lawful evil
- AC
- 15 (natural armor)
- Hit Points
- 45 (6d8+18)
- Speed
- walk 40 ft.
- Saving Throws
- Str +6
- Skills
- Acrobatics +4, Stealth +4
- Resistances
- bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
- Immunities
- cold, fire, poison
- Condition Immunities
- charmed, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Languages
- Formian
- Challenge
- 4
- Lineage
- Formian
STR
18
+4
DEX
14
+2
CON
17
+3
INT
10
+0
WIS
12
+1
CHA
11
+0
Traits
Proficiency Bonus
+2
Hive Mind
All fiendish formians within 1 mile of Ekengarik can telepathically communicate with each other and Ekengarik.
Actions
Multiattack
The fiendish formian makes two Claw attacks.
Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage and the target must make a DC 14 Constitution saving throw. On a failed save, the target's Strength score is reduced by 1. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.