Fire Giant Dreadnought

Mordenkainen Presents: Monsters of the Multiverse p. 124,

Size
Huge
Type
giant
Alignment
typically lawful evil
AC
21 (plate, Dual Shields)
Hit Points
187 (15d12+90)
Speed
walk 30 ft.
Saving Throws
Dex +4, Con +11, Cha +5
Skills
Athletics +13, Perception +5
Immunities
fire
Passive Perception
15
Languages
Giant
Challenge
14
Lineage
Dreadnought
STR
27
+8
DEX
9
−1
CON
23
+6
INT
8
−1
WIS
10
+0
CHA
11
+0

Traits

Proficiency Bonus

+5

Dual Shields

The giant carries two shields, which together give the giant +3 to its AC (accounted for above).

Actions

Multiattack

The giant makes two Fireshield or Rock attacks.

Fireshield

Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) bludgeoning damage plus 7 (2d6) fire damage plus 7 (2d6) piercing damage.

Rock

Ranged Weapon Attack: +13 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Shield Charge (Recharge 5-6)

The giant moves up to 30 feet in a straight line and can move through the space of any creature smaller than Huge. The first time it enters a creature's space during this move, that creature must succeed on a DC 21 Strength saving throw or take 36 (8d6 + 8) bludgeoning damage plus 14 (4d6) fire damage and be pushed up to 30 feet and knocked prone.

recharge

D5

Other data

description