Flying Monkey
Tomb of Annihilation p. 220
- Size
- Small
- Type
- beast
- Alignment
- unaligned
- AC
- 12
- Hit Points
- 3 (1d6)
- Speed
- walk 30 ft., climb 20 ft., fly 30 ft.
- Passive Perception
- 11
- Challenge
- 0
STR
8
−1
DEX
14
+2
CON
11
+0
INT
5
−3
WIS
12
+1
CHA
6
−2
Traits
Pack Tactics
The flying monkey has advantage on an attack roll against a creature if at least one of the monkey's allies is within 5 feet of the creature and the ally isn't incapacitated.
Find Familiar
With the DM's permission, a character who casts the 'Find Familiar' spell can choose to summon a flying monkey.
Actions
Bite
Melee Weapon Attack: +1 to hit, reach 5 ft., one target 1 (1d4 - 1) piercing damage.
Other data
description
Flying monkeys are slightly more clever and curious than common monkeys, and they can be domesticated and taught to obey simple commands. They come in many colors and varieties, with feathered wings that have a span of about 5 feet.