Forest Marauder
Tome of Beasts (Third Party)
- Size
- Large
- Type
- giant
- Alignment
- chaotic evil
- AC
- 15 (natural armor)
- Hit Points
- 114 (12d10+48)
- Speed
- walk 40 ft.
- Saving Throws
- Con +6
- Senses
- darkvision 120 ft.
- Passive Perception
- 10
- Languages
- Giant, Orcish, Sylvan
- Challenge
- 4
STR
21
+5
DEX
10
+0
CON
18
+4
INT
6
−2
WIS
10
+0
CHA
7
−2
Traits
Sunlight Sensitivity
While in sunlight, the forest marauder has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Multiattack
The forest marauder makes two boar spear attacks.
Boar Spear
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit:16 (2d10 + 5) piercing damage, and the forest marauder can choose to push the target 10 feet away if it fails a DC 16 Strength saving throw.
Rock
Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 19 (3d8 + 5) bludgeoning damage.