Ghost Dragon

Fizban's Treasury of Dragons p. 203

Size
Huge
Type
undead
Alignment
any alignment
AC
10
Hit Points
324 (24d12+168)
Speed
walk 40 ft., fly 80 ft. (hover)
Saving Throws
Con +13, Wis +8, Cha +10
Skills
Perception +14, Stealth +12
Resistances
bludgeoning, piercing, slashing
Immunities
acid, cold, necrotic, poison
Condition Immunities
charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses
blindsight 60 ft., darkvision 120 ft.
Passive Perception
24
Languages
Common, Draconic, Telepathy 120 ft.
Challenge
17
Lineage
Dragon
STR
20
+5
DEX
10
+0
CON
25
+7
INT
16
+3
WIS
15
+2
CHA
19
+4

Traits

Proficiency Bonus

+6

Incorporeal Movement

The ghost dragon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Legendary Resistance (3/Day)

If the ghost dragon fails a saving throw, it can choose to succeed instead.

recharge

3/DAY

Unusual Nature

The ghost dragon doesn't require air, food, drink, or sleep.

Actions

Multiattack

The ghost dragon makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 32 (6d8 + 5) cold damage, and the target's speed is halved until the start of the dragon's next turn.

Claw

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) necrotic damage.

Terrifying Breath (Recharge 6)

The ghost dragon exhales shadowy mist in a 90-foot cone. Each creature in that area must make a DC 21 Constitution saving throw. On a failed save, the creature takes 40 (9d8) cold damage and is frightened of the ghost dragon for 1 minute. On a successful save, the creature takes half as much damage and isn't frightened. While frightened of the ghost dragon, a creature is paralyzed. The frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to this ghost dragon's Terrifying Breath for the next 24 hours.

recharge

D6

Other data

description

A dragon's attachment to a hoard can be strong enough to bind the dragon's spirit to existence after death. Such a ghost dragon haunts the hoard, often forming an attachment to a single priceless object that becomes the focus of the ghost dragon's Undead existence. A ghost dragon is a translucent and incorporeal version of the original dragon. Though its breath weapon resembles ghostly flames, lightning, or acid, it carries an otherworldly curse. The breath's shadowy mist can induce waking nightmares.