Ghost Knight

Tome of Beasts (Third Party)

Size
Medium
Type
undead
Alignment
lawful evil
AC
17 (half plate armor)
Hit Points
97 (15d8+30)
Speed
walk 30 ft.
Skills
Athletics +6, Animal Handling +3, Perception +3, Stealth +5
Resistances
necrotic
Immunities
poison
Condition Immunities
charmed, exhaustion, poisoned
Senses
darkvision 60 ft.
Passive Perception
13
Languages
Common
Challenge
6
Lineage
Ghost
STR
17
+3
DEX
15
+2
CON
14
+2
INT
8
−1
WIS
10
+0
CHA
7
−2

Traits

Charge

If the ghost knight is mounted and moves at least 30 feet in a straight line toward a target and hits it with a melee attack on the same turn, the target takes an extra 7 (2d6) damage.

Mounted Warrior

When mounted, the ghost knight has advantage on attacks against unmounted creatures smaller than its mount. If the ghost knight's mount is subjected to an effect that allows it to take half damage with a successful Dexterity saving throw, the mount instead takes no damage if it succeeds on the saving throw and half damage if it fails.

Turning Defiance

The ghost knight and all darakhul or ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.

Undead Nature

A ghost knight doesn't require air, food, drink, or sleep

Actions

Multiattack

The ghost knight makes three melee attacks.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage. If the target is a creature other than an elf or undead, it must succeed on a DC 13 Constitution saving throw or be paralyzed for 1 minute. A paralyzed target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.

Battleaxe

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used with two hands, plus 10 (3d6) necrotic damage.

Lance

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage plus 10 (3d6) necrotic damage.

Other data

description