Ghoulsteed
Creature Codex (3pp)
- Size
- Large
- Type
- undead
- Alignment
- neutral evil
- AC
- 13 (natural armor)
- Hit Points
- 85 (10d10+30)
- Speed
- walk 30 ft.
- Skills
- Perception +2
- Immunities
- poison
- Condition Immunities
- poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Languages
- Common
- Challenge
- 3
Traits
Pounce
If the ghoulsteed moves at least 20 feet straight toward a creature and then hits it with a bite attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the ghoulsteed can make one bite attack against it as a bonus action.
Sprint (3/Day)
When the ghoulsteed uses the Dash action, it can Dash again as a bonus action.
recharge
3/DAY
Undead Fortitude
If damage reduces the ghoulsteed to 0 hp, it makes a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the ghoulsteed drops to 1 hp instead.
Actions
Multiattack
A ghoulsteed makes two bite attacks.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the ghoulsteed gains 5 (1d10) temporary hp. These temporary hp stack with each other, but the ghoulsteed can only have a maximum of 10 temporary hp at one time.