Giant Rocktopus

Out of the Abyss p. 28

Size
Large
Type
beast
Alignment
unaligned
AC
11
Hit Points
52 (8d10+8)
Speed
walk 10 ft., swim 60 ft.
Skills
Perception +4, Stealth +5
Senses
darkvision 60 ft.
Passive Perception
14
Challenge
1
Lineage
Rocktopus
Environment
underwater
STR
17
+3
DEX
13
+1
CON
13
+1
INT
4
−3
WIS
10
+0
CHA
4
−3

Traits

Camouflage

The octopus has advantage on Dexterity (Stealth) checks.

Water Breathing

The octopus can breathe only underwater.

Actions

Tentacles

Melee Weapon Attack: +5 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage. If the target is a creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target.

Ink Cloud (Recharges after a Short or Long Rest)

A 20-foot-radius cloud of ink extends all around the octopus if it is underwater. The area is heavily obscured for 1 minute, although a significant current can disperse the ink. After releasing the ink, the octopus can use the Dash action as a bonus action.

recharge

SHORT

Other data

description