Giant Sea Eel
Ghosts of Saltmarsh p. 237
- Size
- Large
- Type
- beast
- Alignment
- unaligned
- AC
- 14 (natural armor)
- Hit Points
- 19 (3d10+3)
- Speed
- walk 0 ft., swim 40 ft.
- Saving Throws
- Dex +4
- Skills
- Perception +2, Stealth +4
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Challenge
- 1/2
- Lineage
- Eel
STR
11
+0
DEX
14
+2
CON
12
+1
INT
7
−2
WIS
10
+0
CHA
7
−2
Traits
Water Breathing
The eel can breathe only underwater.
Actions
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage.
Other data
description
Snaking predators lurking in the dark waters of the ocean, these kelp-colored beasts serve as guards and mounts for the locathah (including those found in Danger at Dunwater).