Giant Shark Skeleton

Essentials Kit: Sleeping Dragon's Wake

Size
Huge
Type
undead
Alignment
unaligned
AC
13 (natural armor)
Hit Points
126 (11d12+55)
Speed
walk 20 ft., swim 50 ft.
Skills
Perception +3
Immunities
poison
Vulnerabilities
bludgeoning
Condition Immunities
exhaustion, poisoned
Senses
blindsight 60 ft.
Passive Perception
13
Challenge
5
Lineage
Shark
STR
23
+6
DEX
11
+0
CON
21
+5
INT
1
−5
WIS
10
+0
CHA
5
−3

Traits

Blood Frenzy

The giant shark skeleton has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Actions

Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage.

Other data

description

A giant shark is 30 feet long and normally found in deep oceans. Utterly fearless, it preys on anything that crosses its path, including whales and ships.

The giant shark skeleton doesn't require air, food, drink, or sleep. The shark has had skeletal feet attached by some demented necromancer.