Giff Warlord

Spelljammer: Adventures in Space - Boo's Astral Menagerie p. 25

Size
Medium
Type
humanoid
Alignment
any alignment
AC
17 (half plate armor)
Hit Points
178 (21d8+84)
Speed
walk 30 ft., swim 30 ft.
Saving Throws
str +10, wis +6, con +8, dex +6
Skills
insight +6, athletics +10, intimidation +12
Passive Perception
12
Languages
Common
Challenge
10
STR
22
+6
DEX
15
+2
CON
18
+4
INT
14
+2
WIS
14
+2
CHA
18
+4

Traits

Proficiency Bonus

+4

Firearms Knowledge

The giff's mastery of its weapons enables it to ignore the loading property of any firearm.

Legendary Resistance (2/Day)

If the giff fails a saving throw, it can choose to succeed instead.

recharge

2/DAY

Actions

Multiattack

The giff makes two Morningstar attacks.

Morningstar

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Double-Barreled Musket

Ranged Weapon Attack: +6 to hit, range 40/120 ft., one target. Hit: 28 (4d12 + 2) piercing damage.

Legendary Actions

Legendary Actions (3/Turn)

The Giff Warlord can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Giff Warlord regains spent legendary actions at the start of its turn.

recharge

3/TURN

Move

The giff moves up to its speed without provoking opportunity attacks.

Rallying Cry

The giff ends the frightened condition on itself and each creature of its choice that it can see within 30 feet of it.

Weapon of Choice (2 Actions)

The giff makes two Morningstar attacks or one Double-Barreled Musket attack.

Other data

description

It's easy to spot giff in a room: these burly folk are 7-foot-tall, hippopotamus-headed people. In Wildspace and its associated ports, giff are most often encountered as spacefaring mercenaries. These troops are renowned for their martial training and love of explosives and are typically armed with gleaming firearms.

Every aspect of these spacefaring giff's society is organized along military lines. From birth until death, each has a military rank. Promotions don't depend on time in service but are granted by superiors as rewards for valor.

Muskets and grenades are the specialties of many giff regiments. The bigger the boom, the brighter the flash, and the thicker the smoke it produces, the greater the glory for the one wielding the weapon.

A high-ranking giff who takes up the life of an independent mercenary might amass enough power and influence to become a warlord.

A giff warlord usually commands a small fleet of spelljamming ships and operates out of a heavily defended stronghold. Anyone who shares the warlord's ideology-whatever it might be-is eligible to join the ranks of the warlord's army, which is mainly made up of mages who helm the ships of the fleet and provide magical firepower, sellswords of various species, and guns for hire in the form of giff shock troopers.