Glass Golem

Creature Codex (3pp)

Size
Small
Type
construct (golem)
Alignment
unaligned
AC
12
Hit Points
45 (10d6+10)
Speed
walk 20 ft.
Resistances
piercing, slashing from nonmagical weapons that aren't adamantine
Immunities
poison, psychic
Vulnerabilities
bludgeoning
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Senses
darkvision 60 ft.
Passive Perception
9
Languages
Understands the languages of its creator but can't speak
Challenge
2
STR
10
+0
DEX
15
+2
CON
13
+1
INT
3
−4
WIS
8
−1
CHA
1
−5

Traits

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Magic Resistance

The glass golem has advantage on saving throws against spells and other magical effects.

Actions

Shard

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Reactions

Shatter

When a glass golem takes bludgeoning damage, it can make one shard attack against each creature within 5 feet of it.

Other data

description