Gnoll Flesh Gnawer
Mordenkainen Presents: Monsters of the Multiverse p. 144,
- Size
- Medium
- Type
- monstrosity
- Alignment
- typically chaotic evil
- AC
- 14 (studded leather)
- Hit Points
- 22 (4d8+4)
- Speed
- walk 30 ft.
- Saving Throws
- Dex +4
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Gnoll
- Challenge
- 1
- Lineage
- Gnoll
STR
12
+1
DEX
14
+2
CON
12
+1
INT
8
−1
WIS
10
+0
CHA
8
−1
Traits
Proficiency Bonus
+2
Actions
Multiattack
The gnoll makes one Bite attack and two Shortsword attacks.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Sudden Rush
Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.
Rampage (Bonus Action)
After the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes a Bite attack.