Gnoll Havoc Runner
Tome of Beasts (Third Party)
- Size
- Medium
- Type
- humanoid (gnoll)
- Alignment
- chaotic evil
- AC
- 15 (chain shirt)
- Hit Points
- 58 (9d8+18)
- Speed
- walk 30 ft.
- Skills
- Athletics +5, Perception +5
- Senses
- darkvision 60 ft.
- Passive Perception
- 15
- Languages
- Gnoll
- Challenge
- 3
- Lineage
- Gnoll
STR
16
+3
DEX
14
+2
CON
14
+2
INT
8
−1
WIS
12
+1
CHA
9
−1
Traits
Harrying Attacks
If the gnoll attacks two creatures in the same turn, the first target has disadvantage on attack rolls until the end of its next turn.
Lightning Lope
The gnoll can Dash or Disengage as a bonus action.
Pack Tactics
The gnoll has advantage on its attack rolls against a target if at least one of the gnoll's allies is within 5 feet of the target and the ally isn't incapacitated.
Actions
Multiattack
The gnoll makes one bite attack and two battleaxe attacks.
Battleaxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used in two hands.
Bite
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.