Gnoll Witherling

Volo's Guide to Monsters p. 155

Size
Medium
Type
undead
Alignment
chaotic evil
AC
12 (natural armor)
Hit Points
11 (2d8+2)
Speed
walk 30 ft.
Immunities
poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft.
Passive Perception
7
Languages
understands Gnoll but can't speak
Challenge
1/4
Lineage
Gnoll
Environment
grassland, forest, hill, arctic
STR
14
+2
DEX
8
−1
CON
12
+1
INT
5
−3
WIS
5
−3
CHA
5
−3

Traits

Rampage

When the witherling reduces a creature to 0 hit points with a melee attack on its turn, it can take a bonus action to move up to half its speed and make a bite attack.

Actions

Multiattack

The witherling makes two attacks: one with its bite and one with its club, or two with its club.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Club

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Reactions

Vengeful Strike

In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes a melee attack.

Other data

description

Sometimes gnolls turn against each other, perhaps to determine who rules a war band or because of extreme starvation. Even under ordinary circumstances, gnolls that are deprived of victims for too long can't control their hunger and violent urges. Eventually, they fight among themselves.

The survivors devour the flesh of their slain comrades but preserve the bones. Then, by invoking rituals to Yeenoghu, they bring the remains back to a semblance of life in the form of a gnoll witherling.

Witherlings act much as gnolls do in life, traveling with their comrades and trying to kill anything in their path. They don't eat and aren't motivated by hunger, leaving more flesh for the rest of the war band. Gnoll witherlings are incapable of wielding any weapon more sophisticated than a simple club.

Undead Nature: A gnoll witherling doesn't require air, food, drink, or sleep.

I heard a warlock sought to magically turn the last witherlings of a destroyed gnoll war band into his own strike force against foes. That worked well until Yeenoghu sent seven war bands after him. —Volo