Gnoll Witherling

Mordenkainen Presents: Monsters of the Multiverse p. 145,

Size
Medium
Type
undead
Alignment
typically chaotic evil
AC
12 (natural armor)
Hit Points
11 (2d8+2)
Speed
walk 30 ft.
Immunities
poison
Condition Immunities
exhaustion, poisoned
Senses
darkvision 60 ft.
Passive Perception
7
Languages
understands Gnoll but can't speak
Challenge
1/4
Lineage
Gnoll
STR
14
+2
DEX
8
−1
CON
12
+1
INT
5
−3
WIS
5
−3
CHA
5
−3

Traits

Proficiency Bonus

+2

Unusual Nature

The witherling doesn't require air, food, drink, or sleep.

Actions

Multiattack

The witherling makes two Bite or Spiked Club attacks.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) necrotic damage.

Spiked Club

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Rampage (Bonus Action)

After the witherling reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes one Bite attack.

Reactions

Vengeful Strike

In response to a gnoll being reduced to 0 hit points within 30 feet of the witherling, the witherling makes one Bite or Spiked Club attack.

Other data

description