Goblin Commoner

Tales from the Yawning Portal p. 24

Size
Small
Type
humanoid (goblinoid)
Alignment
any alignment
AC
10
Hit Points
3 (1d6)
Speed
walk 30 ft.
Senses
darkvision 60 ft.
Passive Perception
10
Languages
any one language (usually Common), Goblin
Challenge
0
Lineage
Commoner, Goblin
Environment
arctic, desert, coastal, grassland, hill, urban, forest
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
10
+0
CHA
10
+0

Traits

Nimble Escape

The Goblin Commoner can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Other data

description