Goblin Commoner
Tales from the Yawning Portal p. 24
- Size
- Small
- Type
- humanoid (goblinoid)
- Alignment
- any alignment
- AC
- 10
- Hit Points
- 3 (1d6)
- Speed
- walk 30 ft.
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- any one language (usually Common), Goblin
- Challenge
- 0
- Lineage
- Commoner, Goblin
- Environment
- arctic, desert, coastal, grassland, hill, urban, forest
STR
10
+0
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
10
+0
CHA
10
+0
Traits
Nimble Escape
The Goblin Commoner can take the Disengage or Hide action as a bonus action on each of its turns.
Actions
Club
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.