Goblin Psi Brawler
Phandelver and Below: The Shattered Obelisk p. 215
- Size
- Small
- Type
- aberration (goblinoid)
- Alignment
- any alignment
- AC
- 15 (studded leather armor)
- Hit Points
- 31 (7d6+7)
- Speed
- walk 30 ft.
- Saving Throws
- Wis +4, Int +5
- Skills
- Stealth +7
- Resistances
- psychic
- Senses
- darkvision 60 ft.
- Passive Perception
- 12
- Languages
- Common, Goblin, telepathy 30 ft.
- Challenge
- 2
- Lineage
- Goblin
Traits
Proficiency Bonus
+2
Mental Burst
When the goblin dies, its pent-up mental energy explodes in a psychic blast. Each creature within 5 feet of it must succeed on a DC 13 Intelligence saving throw or take 5 (2d4) psychic damage.
Mental Fortitude
The goblin has advantage on saving throws against effects that would make it have the charmed or frightened condition.
Actions
Multiattack
The goblin makes two Unarmed Strike attacks.
Unarmed Strike
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 3 (1d6) psychic damage.
Nimble Escape (Bonus Action)
The goblin takes the Disengage or Hide action.
Telekinetic Shove (Bonus Action)
The goblin targets one creature it can see within 30 feet of itself with a thrust of telekinetic force. The target must succeed on a DC 13 Strength saving throw or have the prone condition.