Grum'shar
Waterdeep: Dragon Heist p. 29
- Size
- Medium
- Type
- humanoid (half-orc)
- Alignment
- chaotic evil
- AC
- 10
- Hit Points
- 9 (2d8)
- Speed
- walk 30 ft.
- Skills
- Arcana +4, History +4
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common, Orc
- Challenge
- 1/4
STR
10
+0
DEX
10
+0
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
11
+0
Traits
Relentless Endurance
When reduced to 0 hit points, Grum'shar drops to 1 hit point instead. He can only do this once per long rest.
Spellcasting
Grum'shar is a 1st-level spellcaster. His spellcasting ability is Intelligence. He has the following wizard spells prepared:
- Cantrips (at will): fire bolt, mending, prestidigitation
- 1st level (2 slots): burning hands, disguise self, shield
Actions
Dagger
Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
Spells
fire bolt, mending, prestidigitation, burning hands, disguise self, shield
Spell Slots
0,2
Other data
description
Apprentice wizards are novice arcane spellcasters who serve more experienced wizards or attend school. They perform menial work, such as cooking and cleaning, in exchange for education in the ways of magic.