Grum'shar

Waterdeep: Dragon Heist p. 29

Size
Medium
Type
humanoid (half-orc)
Alignment
chaotic evil
AC
10
Hit Points
9 (2d8)
Speed
walk 30 ft.
Skills
Arcana +4, History +4
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Orc
Challenge
1/4
STR
10
+0
DEX
10
+0
CON
10
+0
INT
14
+2
WIS
10
+0
CHA
11
+0

Traits

Relentless Endurance

When reduced to 0 hit points, Grum'shar drops to 1 hit point instead. He can only do this once per long rest.

Spellcasting

Grum'shar is a 1st-level spellcaster. His spellcasting ability is Intelligence. He has the following wizard spells prepared:

  • Cantrips (at will): fire bolt, mending, prestidigitation
  • 1st level (2 slots): burning hands, disguise self, shield

Actions

Dagger

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage. Or Ranged Weapon Attack: +2 to hit, range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.

Spells

fire bolt, mending, prestidigitation, burning hands, disguise self, shield

Spell Slots

0,2

Other data

description

Apprentice wizards are novice arcane spellcasters who serve more experienced wizards or attend school. They perform menial work, such as cooking and cleaning, in exchange for education in the ways of magic.