Guardian of Gorm
Quests from the Infinite Staircase p. 203
- Size
- Medium
- Type
- humanoid
- Alignment
- typically lawful good
- AC
- 16 (chain mail)
- Hit Points
- 9 (2d8)
- Speed
- walk 30 ft.
- Skills
- Insight +3, Athletics +4, Religion +2
- Passive Perception
- 11
- Languages
- Common
- Challenge
- 1/8
STR
15
+2
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
13
+1
CHA
12
+1
Traits
Proficiency Bonus
+2
Brave
The guardian has advantage on saving throws against the frightened condition.
Actions
Lightning Mace
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) lightning damage.
Handaxe
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.