Guardian of Gorm

Quests from the Infinite Staircase p. 203

Size
Medium
Type
humanoid
Alignment
typically lawful good
AC
16 (chain mail)
Hit Points
9 (2d8)
Speed
walk 30 ft.
Skills
Insight +3, Athletics +4, Religion +2
Passive Perception
11
Languages
Common
Challenge
1/8
STR
15
+2
DEX
10
+0
CON
10
+0
INT
10
+0
WIS
13
+1
CHA
12
+1

Traits

Proficiency Bonus

+2

Brave

The guardian has advantage on saving throws against the frightened condition.

Actions

Lightning Mace

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) lightning damage.

Handaxe

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Other data

description