Gulon

Creature Codex (3pp)

Size
Large
Type
monstrosity
Alignment
unaligned
AC
14 (natural armor)
Hit Points
110 (13d10+39)
Speed
walk 40 ft.
Skills
Perception +4, Stealth +5, Survival +4
Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft.
Passive Perception
14
Challenge
6
Environment
forest
STR
19
+4
DEX
14
+2
CON
16
+3
INT
5
−3
WIS
12
+1
CHA
5
−3

Traits

Amorphous

The gulon can move through a space as narrow as 1 foot wide without squeezing. When it moves through an area smaller than its normal space, it excretes waste in a 5-foot cube.

This waste is difficult terrain and creatures crossing through it must succeed on a DC 16 Constitution saving throw or become poisoned for 1 minute.

Keen Smell

The gulon has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack

The gulon makes three attacks. one with its bite and two with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Claw

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Too Full (Recharge 5-6)

The gulon belches a 15-foot-radius cloud of toxic gas around itself. Each creature in the area must make a DC 16 Constitution saving throw, taking 31 (7d8) poison damage on a failed save, or half as much damage on a successful one.

recharge

D5

Other data

description