Halog

Chains of Asmodeus p. 242

Size
Small
Type
aberration
Alignment
unaligned
AC
14 (natural armor)
Hit Points
150 (20d6+80)
Speed
walk 40 ft.
Saving Throws
Dex +5, Con +7
Skills
Athletics +4, Perception +2, Survival +5
Condition Immunities
poisoned
Senses
darkvision 120 ft.
Passive Perception
12
Languages
—
Challenge
7
STR
13
+1
DEX
14
+2
CON
18
+4
INT
4
−3
WIS
8
−1
CHA
8
−1

Traits

Proficiency Bonus

+3

Adaptive Fangs

The halog magically alters its fangs to inflict more damage on the creatures it hits (included in the attack).

Magic Resistance

The halog has advantage on saving throws against spells and other magical effects.

Pack Tactics

The halog gains advantage on attacks targeting creatures adjacent to one or more of the halog's conscious allies.

Actions

Multiattack

The halog makes two Bite attacks.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) piercing damage plus 10 (3d6) damage of a type that the target is most vulnerable to.

Reactions

Adaptive Hide

After taking damage, the halog is now invulnerable to the damage type of the damage it just took, and any future damage of that type instead heals the halog by the damage amount. These benefits last until the halog uses this reaction again.

Other data

description