Hands of Havoc Fire Starter

Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 58,

Size
Small
Type
humanoid
Alignment
any alignment
AC
16 (breastplate)
Hit Points
65 (10d8+20)
Speed
walk 30 ft.
Saving Throws
Str +5, Con +4
Resistances
fire
Passive Perception
13
Languages
Common plus one more language
Challenge
4
STR
16
+3
DEX
14
+2
CON
14
+2
INT
10
+0
WIS
16
+3
CHA
11
+0

Traits

Proficiency Bonus

+2

Actions

Multiattack

The fire starter makes two Havoc Hammer or Havoc Flask attacks.

Havoc Hammer

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 9 (2d8) fire damage. If the target is a creature, magical flames cling to it, causing it to take 3 (1d6) fire damage at the start of each of its turns. Immediately after taking this damage on its turn, the target can make a DC 13 Dexterity saving throw, ending the effect on itself on a successful save.

Havoc Flask

Ranged Weapon Attack: +4 to hit, range 30/90 ft., one target. Hit: 13 (2d12) fire damage. If the target is a creature, magical flames cling to it, causing it to take 3 (1d6) fire damage at the start of each of its turns. Immediately after taking this damage on its turn, the target can make a DC 13 Dexterity saving throw, ending the effect on itself on a successful save.

After the fire starter throws the flask, roll a d6; on a 3 or lower, the fire starter has no more flasks to throw.

Other data

description