Harengon Brigand

The Wild Beyond the Witchlight p. 235

Size
Medium
Type
humanoid
Alignment
any alignment
AC
14 (leather armor)
Hit Points
9 (2d8)
Speed
walk 30 ft.
Saving Throws
Dex +5
Skills
Acrobatics +5, Perception +4
Passive Perception
14
Languages
Common, Sylvan
Challenge
1/8
Lineage
Harengon
STR
14
+2
DEX
17
+3
CON
11
+0
INT
10
+0
WIS
11
+0
CHA
10
+0

Traits

Proficiency Bonus

+2

Pack Tactics

The harengon has advantage on an attack roll against a creature if at least one of the harengon's allies is within 5 feet of the creature and the ally isn't incapacitated.

Standing Leap

The harengon's long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.

Actions

Club

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Sling

Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Other data

description