Harmonium Peacekeeper
Planescape: Adventures in the Multiverse - Morte's Planar Parade p. 59,
- Size
- Small
- Type
- humanoid
- Alignment
- any alignment
- AC
- 18 (plate armor)
- Hit Points
- 45 (7d8+14)
- Speed
- walk 30 ft.
- Skills
- Perception +4
- Passive Perception
- 14
- Languages
- Common plus one more language
- Challenge
- 3
- Lineage
- Harmonium
STR
16
+3
DEX
10
+0
CON
14
+2
INT
12
+1
WIS
14
+2
CHA
11
+0
Traits
Proficiency Bonus
+2
Pack Tactics
The peacekeeper has advantage on an attack roll against a creature if at least one of the peacekeeper's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.
Actions
Electrified Mancatcher
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 4 (1d8) lightning damage. If the target is a Large or smaller creature, it has the grappled condition (escape DC 13). Until the grappled condition ends, the target has the restrained condition and can't teleport, the peacekeeper can't make Electrified Mancatcher attacks, and the target takes 8 (1d10 + 3) lightning damage at the start of each of its turns.