Hellenrae

Princes of the Apocalypse p. 198

Size
Medium
Type
humanoid (human)
Alignment
lawful evil
AC
16
Hit Points
78 (12d8+24)
Speed
walk 50 ft.
Skills
Acrobatics +7, Athletics +4, Insight +5, Perception +5
Immunities
poison
Condition Immunities
blinded, poisoned
Senses
blindsight 60 ft. (blind beyond this radius)
Passive Perception
15
Languages
Common, Terran
Challenge
5
STR
13
+1
DEX
18
+4
CON
14
+2
INT
10
+0
WIS
15
+2
CHA
13
+1

Traits

Evasion

If Hellenrae is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.

Stunning Strike (Recharge 5-6)

When Hellenrae hits a target with a melee weapon attack, the target must succeed on a DC 13 Constitution saving throw or be stunned until the end of Hellenrae's next turn.

recharge

D5

Unarmored Defense

While Hellenrae is wearing no armor and wielding no shield, her AC includes her Wisdom modifier.

Unarmored Movement

While Hellenrae is wearing no armor and wielding no shield, her speed increases by 20 feet (included in her speed).

Actions

Multiattack

Hellenrae makes three melee attacks.

Unarmed Strike

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.

Reactions

Parry and Counter

Hellenrae adds 3 to her AC against one melee or ranged weapon attack that would hit her. To do so, she must be able to sense the attacker with her blindsight. If the attack misses, Hellenrae can make one melee attack against the attacker if it is within her reach.

Other data

description

The chief lieutenant of Marlos Urnrayle, Hellenrae lost her sight as a child. A bitter, angry orphan, she was taken in by a monastic order and trained to use her other senses to compensate. However, she took the monks' philosophy of self-denial and emptiness of mind to extremes, seeking to fill herself with the dark power she sensed sleeping in the earth and rock around her.

Hellenrae is a dour, unsmiling woman who habitually wears drab robes and a golden gargoyle mask with no eye holes. She despises weakness in any form. Therefore, she hates just about everybody, and barely tolerates the other Black Earth cultists.