Hew Hackinstone
Tomb of Annihilation p. 33
- Size
- Medium
- Type
- humanoid (dwarf)
- Alignment
- chaotic neutral
- AC
- 13 (hide armor)
- Hit Points
- 67 (9d8+27)
- Speed
- walk 30 ft.
- Skills
- Survival +4
- Resistances
- poison
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- any one language (usually Common)
- Challenge
- 2
Traits
Dwarven Resilience
Hew has resistance to poison damage and advantage on saving throws against being poisoned.
Reckless
At the start of his turn, Hew can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.
Actions
Battleaxe
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Other data
description
Hailing from uncivilized lands, unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
Biography: Three years ago, Hew was part of a dwarven expedition seeking to reopen Wyrmheart Mine. The expedition encountered Tinder the red dragon. Hew alone escaped, and only after the dragon bit off his left arm. Hew wants to return to the mine and slay the dragon, but he needs a band of stout-hearted adventurers to help him. If the characters hire him as a guide, Hew says he can lead them wherever they want, but he'll only take them to Wyrmheart Mine.