Homarid

Plane Shift: Dominaria p. 15

Size
Medium
Type
monstrosity
Alignment
chaotic evil
AC
14 (natural armor)
Hit Points
44 (8d8+8)
Speed
walk 20 ft., swim 30 ft.
Skills
Perception +4, Stealth +3
Senses
darkvision 60 ft.
Passive Perception
14
Languages
Homarid
Challenge
1
STR
13
+1
DEX
8
−1
CON
13
+1
INT
9
−1
WIS
14
+2
CHA
10
+0

Traits

Amphibious

The homarid can breathe air and water.

Actions

Multiattack

The homarid makes two claw attacks.

Claw

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, and the target is grappled (escape DC 11).

The homarid has two claws, each of which can grapple only one target.

Other data

description