Hulgaz
The Book of Many Things p. 169
- Size
- Large
- Type
- fiend (devil)
- Alignment
- lawful evil
- AC
- 17 (natural armor)
- Hit Points
- 190 (20d10+80)
- Speed
- walk 30 ft., fly 30 ft. (hover)
- Saving Throws
- Wis +7, Cha +10
- Skills
- Persuasion +10, Insight +7, Deception +10, Perception +7
- Resistances
- acid, cold; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
- Immunities
- fire, poison
- Condition Immunities
- charmed, poisoned
- Senses
- truesight 120 ft.
- Passive Perception
- 17
- Languages
- Abyssal, Common, telepathy 120 ft.
- Challenge
- 14
Traits
Proficiency Bonus
+5
Legendary Resistance (3/Day)
If Hulgaz fails a saving throw, she can choose to succeed instead.
recharge
3/DAY
Magic Resistance
Hulgaz has advantage on saving throws against spells and other magical effects.
Actions
Multiattack
Hulgaz makes two Claw attacks and one Intoxicating Sting attack.
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Intoxicating Sting
Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d10 + 3) piercing damage plus 10 (3d6) poison damage, and the target must succeed on a DC 17 Wisdom saving throw or have the charmed condition until the start of Hulgaz's next turn.
Brimstone Vapor (Recharge 5-6)
Hulgaz exhales a 30-foot cone of noxious, scorching-hot vapor. Each creature in that area must succeed on a DC 17 Constitution saving throw or have the poisoned condition for 1 minute. While poisoned in this way, a creature takes 31 (7d8) fire damage at the start of each of its turns and has disadvantage on Wisdom saving throws. A target can repeat the Constitution saving throw at the end of each of its turns, ending the effect on itself on a success.
recharge
D5
Spellcasting
Hulgaz casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18):
- At will: Charm Person
- 1/day: Teleport
- 2/day each: Dispel Magic, Fog Cloud
Legendary Actions
Legendary Actions (3/Turn)
Hulgaz can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Hulgaz regains spent legendary actions at the start of its turn.
recharge
3/TURN
Attack
Hulgaz makes one Claw attack.
Charm
Hulgaz uses Spellcasting to cast Charm Person.
Curdle Heart (Costs 2 Actions)
Hulgaz sours the good feelings of her charmed victims. She chooses any number of creatures she can see who are charmed by her. Each target takes 17 (5d6) psychic damage as the charmed condition applied by Hulgaz ends on it.
Spells
charm person, teleport, dispel magic, fog cloud
Other data
description
Hulgaz the Tempter: Hulgaz is a devil who hails from the stinking swamps of Minauros, the third layer of the Nine Hells. The self-styled Tempter corrupts mortals' souls by offering them tantalizing but ruinous boons. To do so, she directs her entourage of loyal succubi and incubi to the Material Plane in search of vulnerable mortals. When they find a particularly pitiful soul, Hulgaz might visit herself, offering even greater "gifts" to her victims. As befits a duchess from boggy Minauros, Hulgaz appears regal yet perpetually sodden, her matted hair tangled with her soggy garments. For all her majesty, Hulgaz's fiendish nature is apparent in her monstrous features: bestial claws, glossy black eyes, and a snakelike tail tipped with a poisonous spike. On the rare occasion when her social graces fail to achieve the desired result, Hulgaz turns her natural weapons on her victims.