Hulil Lutan
Explorer's Guide to Wildemount p. 240 (Third Party)
- Size
- Medium
- Type
- humanoid (dwarf)
- Alignment
- Any Non-Good Alignment
- AC
- 13 (leather armor)
- Hit Points
- 33 (6d8+6)
- Speed
- walk 25 ft.
- Skills
- Deception +4, Persuasion +4, Religion +2
- Resistances
- poison
- Senses
- darkvision 60 ft.
- Passive Perception
- 11
- Languages
- any one language (usually Common), Dwarvish
- Challenge
- 2
STR
11
+0
DEX
14
+2
CON
12
+1
INT
10
+0
WIS
13
+1
CHA
14
+2
Traits
Dark Devotion
Hulil has advantage on saving throws against being charmed or frightened.
Dwarven Resilience
Hulil Lutan has advantage on saving throws against poison, and has resistance against poison damage.
Spellcasting
Hulil is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). Hulil has the following cleric spells prepared:
- Cantrips (at will): light, sacred flame, thaumaturgy
- 1st level (4 slots): command, inflict wounds, shield of faith
- 2nd level (3 slots): hold person, spiritual weapon
Actions
Multiattack
Hulil makes two melee attacks.
Dagger
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spells
light, sacred flame, thaumaturgy, command, inflict wounds, shield of faith, hold person, spiritual weapon
Spell Slots
0,4,3