Hulking Crab

Storm King's Thunder p. 240

Size
Huge
Type
beast
Alignment
unaligned
AC
17 (natural armor)
Hit Points
76 (8d12+24)
Speed
walk 20 ft., swim 30 ft.
Skills
Stealth +2
Senses
blindsight 30 ft.
Passive Perception
10
Challenge
5
Lineage
Crab
STR
19
+4
DEX
8
−1
CON
16
+3
INT
3
−4
WIS
11
+0
CHA
3
−4

Traits

Amphibious

The crab can breathe air and water.

Shell Camouflage

While the crab remains motionless with its eyestalks and pincers tucked close to its body, it resembles a natural formation or a pile of detritus. A creature within 30 feet of it can discern its true nature with a successful DC 15 Intelligence (Nature) check.

Actions

Multiattack

The crab makes two attacks with its claws.

Claw

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage, and the target is grappled (escape DC 15).

The crab has two claws, each of which can grapple only one target

Other data

description

Much bigger than a giant crab, a hulking crab has a body 15 to 20 feet in diameter. Its shell is often covered with coral, anemones, ship wreckage, or some other sort of detritus salvaged from the ocean floor.