Hulking Crab
Storm King's Thunder p. 240
- Size
- Huge
- Type
- beast
- Alignment
- unaligned
- AC
- 17 (natural armor)
- Hit Points
- 76 (8d12+24)
- Speed
- walk 20 ft., swim 30 ft.
- Skills
- Stealth +2
- Senses
- blindsight 30 ft.
- Passive Perception
- 10
- Challenge
- 5
- Lineage
- Crab
Traits
Amphibious
The crab can breathe air and water.
Shell Camouflage
While the crab remains motionless with its eyestalks and pincers tucked close to its body, it resembles a natural formation or a pile of detritus. A creature within 30 feet of it can discern its true nature with a successful DC 15 Intelligence (Nature) check.
Actions
Multiattack
The crab makes two attacks with its claws.
Claw
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 20 (3d10 + 4) bludgeoning damage, and the target is grappled (escape DC 15).
The crab has two claws, each of which can grapple only one target
Other data
description
Much bigger than a giant crab, a hulking crab has a body 15 to 20 feet in diameter. Its shell is often covered with coral, anemones, ship wreckage, or some other sort of detritus salvaged from the ocean floor.