Iarno "Glasstaff" Albrek

Phandelver and Below: The Shattered Obelisk p. 43

Size
Medium
Type
humanoid (human, wizard)
Alignment
lawful evil
AC
12 (16 with mage armor and staff of defense)
Hit Points
22 (5d8)
Speed
walk 30 ft.
Saving Throws
Wis +3, Int +5
Skills
Arcana +5, History +5
Passive Perception
11
Languages
Common, Draconic, Dwarvish, Elvish
Challenge
1
STR
9
−1
DEX
14
+2
CON
11
+0
INT
17
+3
WIS
12
+1
CHA
11
+0

Traits

Proficiency Bonus

+2

Special Equipment

Glasstaff wields a staff of defense (see appendix B). With the staff in hand, he can use an action to cast the mage armor spell and use his reaction to cast the shield spell.

Actions

Multiattack

Glasstaff makes two Shocking Burst attacks.

Shocking Burst

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one target. Hit: 6 (1d6 + 3) lightning damage.

Spellcasting

Glasstaff casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 13):

  • At will: light, mage hand
  • 1/day each: charm person, hold person, magic missile

Teleport (2/Day) (Bonus Action)

Glasstaff magically teleports, along with any equipment he is wearing or carrying, up to 30 feet to an unoccupied space he can see.

recharge

2/DAY

Spells

light, mage hand, charm person, hold person, magic missile

Other data

description