Ichneumon

Creature Codex (3pp)

Size
Large
Type
monstrosity
Alignment
unaligned
AC
16 (natural armor, 18 (Mud Armor))
Hit Points
123 (13d10+52)
Speed
walk 50 ft.
Saving Throws
Dex +8, Con +8, Wis +6
Skills
Acrobatics +8, Athletics +10, Stealth +8, Survival +6
Resistances
acid, cold, fire, lightning, poison; bludgeoning, piercing, slashing from nonmagical weapons
Senses
darkvision 120 ft.
Passive Perception
12
Challenge
11
Environment
hill, mountain
STR
22
+6
DEX
18
+4
CON
18
+4
INT
6
−2
WIS
14
+2
CHA
12
+1

Traits

Draconic Predator

The ichneumon is immune to a dragon's Frightful Presence and has advantage on saving throws against the breath weapons of dragons.

Evasion

If the ichneumon is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the ichneumon instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Keen Hearing And Smell

The ichneumon has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Mud Armor

If the ichneumon spends an hour applying mud to itself, it can increase its AC by 2 for 8 hours.

Actions

Multiattack

The ichneumon makes three attacks. two with its bite and one with its claws.

Bite

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (4d6 + 6) piercing damage and the target is grappled (escape DC 18). Until this grapple ends, the target is restrained, and the ichneumon can't use its bite on another target.

Claws

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.

Other data

description