Indrina Lamsensettle

Vecna: Eve of Ruin

Size
Medium
Type
humanoid (human)
Alignment
lawful neutral
AC
11
Hit Points
9 (2d8)
Speed
walk 30 ft.
Skills
Persuasion +5, Insight +4, Deception +5
Passive Perception
12
Languages
any two languages
Challenge
1/8
STR
11
+0
DEX
12
+1
CON
11
+0
INT
12
+1
WIS
14
+2
CHA
16
+3

Traits

Proficiency Bonus

+2

Reactions

Parry

Indrina adds 2 to its AC against one melee attack that would hit it. To do so, Indrina must see the attacker and be wielding a melee weapon.

Other data

description