Infected Townsperson
Phandelver and Below: The Shattered Obelisk p. 139
- Size
- Medium
- Type
- humanoid (any race)
- Alignment
- chaotic good evil
- AC
- 13 (hide armor)
- Hit Points
- 67 (9d8+27)
- Speed
- walk 30 ft.
- Passive Perception
- 10
- Languages
- any one language (usually Common)
- Challenge
- 2
- Lineage
- Townsperson
STR
16
+3
DEX
12
+1
CON
17
+3
INT
9
−1
WIS
11
+0
CHA
9
−1
Traits
Proficiency Bonus
+2
Reckless
At the start of its turn, the townsperson can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Actions
Psychic Slam
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 3 (1d6) psychic damage.