Jaculi

Tomb of Annihilation p. 225

Size
Large
Type
beast
Alignment
unaligned
AC
14 (natural armor)
Hit Points
16 (3d10)
Speed
walk 30 ft., climb 20 ft.
Skills
Athletics +4, Perception +1, Stealth +4
Senses
blindsight 30 ft.
Passive Perception
11
Challenge
1/2
STR
15
+2
DEX
14
+2
CON
11
+0
INT
2
−4
WIS
8
−1
CHA
3
−4

Traits

Camouflage

The jaculi has advantage on Dexterity (Stealth) checks made to hide.

Keen Smell

The jaculi has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) piercing damage.

Spring

The jaculi springs up to 30 feet in a straight line and makes a bite attack against a target within its reach. This attack has advantage if the jaculi springs at least 10 feet. If the attack hits, the bite deals an extra 7 (2d6) piercing damage.

Other data

description

A jaculi (pronounced jah-KOO-lee) is a 15-foot-long snake that can alter the color and texture of its scales to camouflage itself. Altering its appearance to resemble wood or stone, it coils around pillars and tree trunks from which it launches itself like a javelin, striking with great force and accuracy.

Jaculis are found in damp climates, and their preferred habitats are rainforests and cool dungeons. The shed skin of the jaculi is coveted for use in crafting boots of striding and springing and cloaks of invisibility.