Kalke
Tome of Beasts (Third Party)
- Size
- Small
- Type
- fiend
- Alignment
- neutral evil
- AC
- 14 (natural armor)
- Hit Points
- 9 (2d6+2)
- Speed
- walk 30 ft., climb 30 ft.
- Skills
- Perception +0, Stealth +5
- Senses
- darkvision 120 ft.
- Passive Perception
- 10
- Languages
- Abyssal, Common, Infernal
- Challenge
- 1/4
STR
8
−1
DEX
17
+3
CON
12
+1
INT
13
+1
WIS
7
−2
CHA
13
+1
Traits
Extinguish Flames
Kalkes can extinguish candles, lamps, lanterns and low-burning campfires within 120 feet as a bonus action.
Detect Spellcasting
Kalkes can sense spellcasting in a 5-mile radius, as long as the effect is not innate.
Magic Resistance
Kalkes have advantage on saving throws against spells and magical effects.
Actions
Dagger
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.