Lady Gondafrey
Waterdeep: Dragon Heist p. 152
- Size
- Medium
- Type
- elemental
- Alignment
- lawful good
- AC
- 15 (natural armor)
- Hit Points
- 52 (7d8+21)
- Speed
- walk 30 ft., fly 60 ft.
- Resistances
- bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
- Immunities
- poison
- Condition Immunities
- exhaustion, petrified, poisoned
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common
- Challenge
- 2
STR
15
+2
DEX
11
+0
CON
16
+3
INT
10
+0
WIS
11
+0
CHA
7
−2
Traits
False Appearance
While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Actions
Multiattack
The gargoyle makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Other data
description
Lafy Gondafrey is the result of a magical experiment, a gargoyle that has been imbued with the personality of a human knight of Tyr (god of justice). Manshoon is amused by the creature so keeps it alive and locked in a cell.