Lava Child
Waterdeep: Dungeon of the Mad Mage p. 313
- Size
- Medium
- Type
- humanoid (lava child)
- Alignment
- neutral
- AC
- 11
- Hit Points
- 60 (8d8+24)
- Speed
- walk 25 ft., climb 20 ft.
- Skills
- Athletics +6, Survival +2
- Immunities
- fire; bludgeoning, piercing, slashing from metal weapons
- Senses
- darkvision 60 ft.
- Passive Perception
- 10
- Languages
- Common, Ignan
- Challenge
- 3
Traits
Metal Immunity
The lava child can move through metal without hindrance, and it has advantage on attack rolls against any creature wearing metal armor or using a metal shield.
Actions
Multiattack
The lava child makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Other data
description
Physically identical to one another, lava children have muscular builds and childish, perpetually grinning faces. Most are born in the Fountains of Creation, also known as the Plane of Magma, which is wedged between the Elemental Planes of Earth and Fire. Within volcanic caverns, lava children form communities, serving primordial beings out of fear or worshiping gods of earth and fire.
Though they're not violent by nature, lava children fiercely defend territory they claim as their own. Many intruders have been fooled by a lava child's smile, believing themselves welcome when in fact they're about to be torn limb from limb. Lava children typically stick close to their lairs, but actively hunt when food grows scarce.