Lava Child

Waterdeep: Dungeon of the Mad Mage p. 313

Size
Medium
Type
humanoid (lava child)
Alignment
neutral
AC
11
Hit Points
60 (8d8+24)
Speed
walk 25 ft., climb 20 ft.
Skills
Athletics +6, Survival +2
Immunities
fire; bludgeoning, piercing, slashing from metal weapons
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Common, Ignan
Challenge
3
STR
18
+4
DEX
13
+1
CON
16
+3
INT
11
+0
WIS
10
+0
CHA
10
+0

Traits

Metal Immunity

The lava child can move through metal without hindrance, and it has advantage on attack rolls against any creature wearing metal armor or using a metal shield.

Actions

Multiattack

The lava child makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Other data

description

Physically identical to one another, lava children have muscular builds and childish, perpetually grinning faces. Most are born in the Fountains of Creation, also known as the Plane of Magma, which is wedged between the Elemental Planes of Earth and Fire. Within volcanic caverns, lava children form communities, serving primordial beings out of fear or worshiping gods of earth and fire.

Though they're not violent by nature, lava children fiercely defend territory they claim as their own. Many intruders have been fooled by a lava child's smile, believing themselves welcome when in fact they're about to be torn limb from limb. Lava children typically stick close to their lairs, but actively hunt when food grows scarce.