Left Hand of Manshoon
Waterdeep: Dungeon of the Mad Mage p. 119
- Size
- Tiny
- Type
- undead
- Alignment
- unaligned
- AC
- 12 (15 with mage armor)
- Hit Points
- 63 (18d4+18)
- Speed
- walk 30 ft., fly 30 ft. (hover), canHover true ft.
- Saving Throws
- Wis +6, Int +9
- Skills
- Arcana +13, History +13
- Resistances
- damage from spells; nonmagical bludgeoning, piercing, and slashing (from stoneskin)
- Condition Immunities
- blinded, deafened
- Senses
- blindsight 60 ft. (blind beyond this radius)
- Passive Perception
- 12
- Languages
- any six languages
- Challenge
- 12
Traits
Magic Resistance
The hand has advantage on saving throws against spells and other magical effects.
Spellcasting
The hand is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The hand can cast disguise self and invisibility at will and has the following wizard spells prepared:
- At will: disguise self, invisibility
- Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
- 1st level (4 slots): detect magic, identify, mage armor*, magic missile
- 2nd level (3 slots): detect thoughts, mirror image, misty step
- 3rd level (3 slots): counterspell, fly, lightning bolt
- 4th level (3 slots): blight, fire shield, stoneskin*
- 5th level (3 slots): cone of cold, scrying, wall of force
- 6th level (1 slots): globe of invulnerability
- 7th level (1 slots): teleport
- 8th level (1 slots): mind blank*
- 9th level (1 slots): time stop
*The hand casts these spells on itself before combat.
Actions
Dagger
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spells
disguise self, invisibility, fire bolt, light, mage hand, prestidigitation, shocking grasp, detect magic, identify, mage armor, magic missile, detect thoughts, mirror image, misty step, counterspell, fly, lightning bolt, blight, fire shield, stoneskin, cone of cold, scrying, wall of force, globe of invulnerability, teleport, mind blank, time stop
Spell Slots
0,4,3,3,3,3,1,1,1,1