Leonino

Creature Codex (3pp) p. 250

Size
Tiny
Type
beast
Alignment
unaligned
AC
13
Hit Points
13 (3d4+6)
Speed
walk 30 ft., fly 40 ft.
Saving Throws
Dex +5, Wis +1
Skills
Perception +1, Persuasion +3, Stealth +5
Senses
darkvision 30 ft.
Passive Perception
11
Languages
Elvish
Challenge
1/8
Environment
forest
STR
10
+0
DEX
16
+3
CON
14
+2
INT
8
−1
WIS
8
−1
CHA
12
+1

Traits

Flyby

The leonino doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Evasion

If the leonino is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the leonino instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Silent Wings

The flight of a leonine is especially silent and difficult to notice in forests and urban settings. It has advantage on Dexterity (Stealth) checks made while flying in these areas.

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

If this is the first time the leonino has hit the target within the past 24 hours, the target must succeed on a DC 10 Wisdom saving throw or be charmed by the leonino for 1 hour.

Other data

description