Lesser Death Dragon

Dragonlance: Shadow of the Dragon Queen p. 195

Size
Large
Type
undead
Alignment
typically chaotic evil
AC
15 (natural armor)
Hit Points
199 (21d10+84)
Speed
walk 40 ft., fly 80 ft.
Saving Throws
Wis +4, Dex +4
Skills
Stealth +4, Perception +4
Resistances
piercing
Condition Immunities
exhaustion, poisoned
Senses
blindsight 30 ft., darkvision 60 ft.
Passive Perception
14
Languages
understands Common and Draconic but can't speak
Challenge
10
Lineage
Death Dragon
STR
20
+5
DEX
10
+0
CON
18
+4
INT
5
−3
WIS
10
+0
CHA
5
−3

Traits

Proficiency Bonus

+4

Unusual Nature

The dragon doesn't require air, food, drink, or sleep.

Actions

Multiattack

The dragon makes one Bite attack and two Claw attacks.

Bite

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) piercing damage plus 4 (1d8) necrotic damage.

Claw

Melee Weapon Attack: +9 to hit, reach 5 ft. one target. Hit: 8 (1d6 + 5) slashing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 15). Until this grapple ends, the target is restrained. The dragon has two claws, each of which can grapple one target.

Cataclysmic Breath (Recharge 5-6)

The dragon exhales a wave of ghostly purple flames in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one. A creature dies if the breath reduces it to 0 hit points. Additionally, any Medium or smaller Humanoid killed by the breath's damage, as well as every corpse of such a creatures within the cone, becomes a zombie (see the Monster Manual) under the dragon's control. The zombie acts on the dragon's initiative but immediately after the dragon's turn. Absent any other command, the zombie tries to kill any non-Undead creature it encounters.

recharge

D5

Other data

description