Lightning Panther
The Griffon's Saddlebag: Book Two p. 404 (Third Party)
- Size
- Large
- Type
- monstrosity
- Alignment
- chaotic neutral
- AC
- 14
- Hit Points
- 75 (10d10+20)
- Speed
- walk 50 ft., climb 40 ft., fly 0 ft. (hover)
- Saving Throws
- Dex +6, Cha +1
- Skills
- Perception +3, Stealth +6
- Immunities
- lightning, thunder
- Condition Immunities
- prone, stunned
- Senses
- darkvision 60 ft.
- Passive Perception
- 13
- Challenge
- 4
Traits
Proficiency Bonus
+2
Evasion
If the panther is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Feline Fall
When the panther falls and isn't incapacitated, it can subtract up to 100 feet from the fall when calculating fall damage.
Flashing Movement
Whenever the panther moves on its turn, it can instead choose to teleport to anunoccpied space it can see, including into the air, leaving a harmless streak of electrical energy in its path. When it teleports in this way, it must spend an amount of movement equal to the distance it teleported.
Keen Smell
The panther has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack
The panther makes two attacks: one with its bite and one with its claws.
Bite
Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d4+4) slashing damage.
Claws
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) slashing damage.
Lightning Strike (Recharge 4-6)
If the panther teleports at least 20 feet into the air as part of its movement, it can then use this action to fall into a space that contains one or more other creatures. Each of those creatures must succeed on a DC 14 Dexterity or Constitution saving throw (target's choice) or be knocked prone and take 9 (2d4+4) slashing damage and 21 (6d6) lightning damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the panther's space into an unoccupied space of the creature's choice. If no unoccupied space within range, the creature instead falls prone in the panther's space.
recharge
D4
Other data
description
Known as the best ambush hunters of the sky, lightning panthers can travel at great speeds in the form of a lightning bolt before striking with the force and intensity of their namesake. Many hunters have fallen prey to these mighty beasts, but those that can return with the corpse of a lightning panther are celebrated, often incorporating lightning into their clothing and crafts.