Lightning Panther

The Griffon's Saddlebag: Book Two p. 404 (Third Party)

Size
Large
Type
monstrosity
Alignment
chaotic neutral
AC
14
Hit Points
75 (10d10+20)
Speed
walk 50 ft., climb 40 ft., fly 0 ft. (hover)
Saving Throws
Dex +6, Cha +1
Skills
Perception +3, Stealth +6
Immunities
lightning, thunder
Condition Immunities
prone, stunned
Senses
darkvision 60 ft.
Passive Perception
13
Challenge
4
STR
14
+2
DEX
19
+4
CON
14
+2
INT
6
−2
WIS
13
+1
CHA
9
−1

Traits

Proficiency Bonus

+2

Evasion

If the panther is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Feline Fall

When the panther falls and isn't incapacitated, it can subtract up to 100 feet from the fall when calculating fall damage.

Flashing Movement

Whenever the panther moves on its turn, it can instead choose to teleport to anunoccpied space it can see, including into the air, leaving a harmless streak of electrical energy in its path. When it teleports in this way, it must spend an amount of movement equal to the distance it teleported.

Keen Smell

The panther has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack

The panther makes two attacks: one with its bite and one with its claws.

Bite

Melee weapon attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d4+4) slashing damage.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4+4) slashing damage.

Lightning Strike (Recharge 4-6)

If the panther teleports at least 20 feet into the air as part of its movement, it can then use this action to fall into a space that contains one or more other creatures. Each of those creatures must succeed on a DC 14 Dexterity or Constitution saving throw (target's choice) or be knocked prone and take 9 (2d4+4) slashing damage and 21 (6d6) lightning damage. On a successful save, the creature takes only half the damage, isn't knocked prone, and is pushed 5 feet out of the panther's space into an unoccupied space of the creature's choice. If no unoccupied space within range, the creature instead falls prone in the panther's space.

recharge

D4

Other data

description

Known as the best ambush hunters of the sky, lightning panthers can travel at great speeds in the form of a lightning bolt before striking with the force and intensity of their namesake. Many hunters have fallen prey to these mighty beasts, but those that can return with the corpse of a lightning panther are celebrated, often incorporating lightning into their clothing and crafts.